The day after each game this year, we'll take a look at the game film and roll through some advanced statistics to determine the most important five factors that impacted each game and the Giants moving forward.
Today, we look at the 30-29 road loss to Washington.
1. Tale of two pass rushes: Washington was able to apply fairly consistent pressure to Daniel Jones, but the Giants were not able to do the same to Taylor Heinicke. According to Pro Football Focus, the Giants allowed pressure on 53.5% of their snaps, which would have been the second-highest rate allowed in the NFL in Week 1. On 32% of their passing snaps, the Giants allowed pressure in under 2.5 seconds, which would have been the sixth-highest rate in Week 1.
The Giants were without left guard Shane Lemieux, who was placed on injured reserve before the game. They lost Nick Gates, who had moved to left guard to make room for Billy Price at center and got hurt early in the game. It was not the game to be shorthanded on the interior of the offensive line against a talented pass rush.
After failing to produce a lot of pressure in Week 1, the Washington defensive line came out with a vengeance in the first half. They achieved pressure all across the line with five different Washington players managing four or more pressures. Edge rusher Montez Sweat had a sack and a pair of quarterback hits, while DT Johnathan Allen finished with two sacks and five hurries as a consistent force from the inside.
The Giants' pass protection did improve as the game went along. Tight ends and running backs were left in to help with max protection or chip the Washington edge rushers coming up the field. They were able to handle some five-man rushes later in the game.
The Giants defense only managed quick pressure (under 2.5 seconds) 19% of the time, which would have been the fifth-lowest rate in the league in Week 1. Their overall pressure rate of 24%, according to PFF, would have been the second-lowest rate in the league in Week 1. Only Ojulari was tracked with more than two pressures, according to PFF. Ojulari also had his second sack of the season. The Giants blitzed on 21% of their snaps, which was almost half as frequently as they did in Week 1.
2. On the money: Daniel Jones played an excellent football game. His adjusted completion percentage, which compensates for drops, was over 70%.
Despite being pressured for most of the evening, PFF did not track him for one turnover-worthy play throughout the game. Jones' final stat line (22-of-32 for 249 yards and a touchdown) would have been more impressive if Darius Slayton was able to haul in that deep post toward the end of the game.
Jones also made his presence felt in the run game, rushing nine times for 95 yards and a touchdown. He would have had a second rushing touchdown if not for a holding penalty.
Check out the best photos from the New York Giants' primetime game against the Washington Football Team.
3. Situational struggles: The Giants' mistakes in critical situations cost them points and eventually the victory. Some important plays to remember:
A. 2nd drive for New York: A false start on 3rd and 2 at the Washington 27 yard line turns into a 3rd and 7 and a sack. It pushes the Giants out of field goal range and they have to punt.
B. CJ Board is called for a holding penalty on Daniel Jones' potential touchdown run in the 2nd quarter and the Giants only get a field goal on the drive.
C. The Giants allow Washington to run the last four minutes of the first half off the clock and score a touchdown.
D. A James Bradberry defensive holding penalty extends a Washington drive in the fourth quarter and leads to a field goal.
E. Consecutive false starts for the Giants offensive line from the Washington 38 yard line turns a 3rd and 5 into a 3rd and 15, and Graham Gano has to hit a 55 yard field goal to salvage the possession.
F. Giants were unable to get a first down and run out the clock after receiving the ball in the fourth quarter with 2:16 to play. Washington received the ball with 2:00 to play and a timeout remaining after a three-and-out.
G. Washington drives 50 yards on 11 plays in the two-minute drill to end the game, setting up a Dustin Hopkins field goal attempt. He misses the first but gets another try after a Dexter Lawrence offsides penalty.
4. Coverage conundrum: For the second straight week, the Giants' secondary struggled to stay attached to opposing receivers. Taylor Heinicke completed 34 of 46 passes for 336 yards with two touchdowns and an interception.
Adoree' Jackson had a strong day in coverage. PFF tracked that he allowed five catches on eight targets for 47 yards and a touchdown. The touchdown and 19 yards came on the impressive touchdown grab by Ricky Seals-Jones that Jackson had covered well. James Bradberry gave up six catches, but snared a critical interception that set up a late go-ahead field goal.
5. Player participation: Saquon Barkley was up to 84% of the snaps in Thursday night's game after playing just under 50% in Week 1. He had a 40-yard run and is looking more like his old self. Kenny Golladay played 84% of the snaps, which was similar to his Week 1 output. It was the same for Kyle Rudolph, who played 71% of the team's offensive snaps. After playing only five snaps in Week 1, Kadarius Toney was up to 19 snaps (28% of the snaps), which seemed to cut into Darius Slayton's snaps (57%).
Defensively, Jabrill Peppers was back up to his more typical 80% of the snaps after only playing 45% of the snaps in Week 1. Those snaps came at the expense of Xavier McKinney who played only 55%. Darnay Holmes was back to his more typical 75% of the snaps, too. Lorenzo Carter led all edge players playing 75% and Azeez Ojulari was not far behind with 63%. Oshane Ximines picked up 46% of the snaps. Tae Crowder got far more work than Reggie Ragland at inside linebacker, playing 42 snaps versus just 12 for Ragland.